M1/M2 software-emulated bfloat16 and FP16 conversion

Parent: Mac local LLMs: Quantization formats and methods · Published reference · snapshot 2026-10-05

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MLX's Metal kernel header bf16.h simply does `typedef bfloat bfloat16_t` and as_type bit casts; it uses Metal's native `bfloat` type, so M1/M2 emulation happens in Apple's Metal compiler, not in MLX code.

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